Hero's Journey Planner
Hero's Journey adds up every Home Village hero level you own and pays out rewards as that total climbs. Look up any player to see their position on the track and what the next reward actually costs to reach.
Hero's Journey
0 of 113 rewards reached
Town Hall 17 caps your heroes at 435 total levels — rewards past that need a Town Hall upgrade.
What the next reward costs
3,000 Dark Elixir
Unlocks at 2 · 2 hero levels away
With 6 builders
0s
One at a time
0s

Barbarian King
0 → 1
00s

Archer Queen
0 → 1
00s
Full track
Tap a reward to plan for it
A reward shown as reached means you've passed its threshold. Equipment and skins stay in the track until you claim them in-game; the API doesn't tell us which you've taken.
Hero's Journey FAQ
How is your Hero's Journey level calculated?
It's the sum of all your Home Village hero levels — Barbarian King, Archer Queen, Minion Prince, Grand Warden, Royal Champion and Dragon Duke. Every level counts as one point, including the level 1 you get for unlocking a hero. Builder Base heroes do not count.
What is the maximum Hero's Journey level?
480, which is every Home Village hero at its Town Hall 18 cap: Barbarian King 110, Archer Queen 110, Minion Prince 95, Grand Warden 85, Royal Champion 55 and Dragon Duke 25. There are 113 reward tiers between level 2 and level 480.
Why can't I reach the rewards near the end of the track?
Hero levels are capped by your Hero Hall, which is tied to your Town Hall. A Town Hall 12 player can reach at most 210 total hero levels no matter how much they grind, so anything above that needs a Town Hall upgrade first. The planner marks those tiers as TH-locked.
Which Epic equipment does a reward tier give?
It isn't random. Each hero has a fixed pool, and the tier awards the first piece in that pool you don't already own. If you own all of them, the tier pays 50 Starry Ore instead. When you load a player, the planner names the exact piece each tier will hand over.
What are Hero Quests?
Some tiers are quests instead of direct rewards: score 15 stars in multiplayer battles within 14 days, using the named hero or a specific piece of equipment. Completing one pays three Ore Chests — one Shiny, one Glowy, one Starry. Chests hold a range rather than a fixed amount, and the range scales with your Town Hall, so the planner shows the spread for your TH rather than a single number. Players the game considers far behind in the ore economy get a larger catch-up range that we can't detect from the API.



