Every max level for Town Hall 12 in Clash of Clans: heroes cap at Barbarian King 65, Archer Queen 65, Minion Prince 40 and Grand Warden 40, walls reach level 13 across 300 segments, and TH12 unlocks 23 regular troops, 3 siege machines and 13 spells. The tables below list the TH12 cap for every building, hero, pet, troop, spell and hero equipment - with the total cost and time to max where verified. Load your village to overlay your current levels.
Max levels for other Town Halls
Heroes
TH12
Barbarian King65
↑ from 50 at TH113.1M133d
Archer Queen65
↑ from 50 at TH113.1M133d
Minion Prince40
↑ from 30 at TH11857K46d 18h
Grand Warden40
↑ from 20 at TH11198M46d 20h
Every TH12 max level in one list
The same caps as the sheet above, as plain tables: every building, troop, spell, pet and hero equipment at Town Hall 12, with how many you can build and what changed from TH11.
TH12 max hero levels
Name
Max at TH12
vs TH11
Barbarian King
65
+15
Archer Queen
65
+15
Minion Prince
40
+10
Grand Warden
40
+20
Elixir troops
Name
Max at TH12
vs TH11
Barbarian
9
+1
Archer
9
+1
Giant
9
+1
Goblin
8
+1
Wall Breaker
8
+1
Balloon
8
+1
Wizard
9
+1
Healer
5
–
Dragon
7
+1
P.E.K.K.A
8
+1
Baby Dragon
6
+1
Miner
6
+1
Electro Dragon
3
+1
Yeti
2
New
Dark elixir troops
Name
Max at TH12
vs TH11
Minion
8
+1
Hog Rider
9
+2
Valkyrie
7
+1
Golem
9
+2
Witch
5
+1
Lava Hound
5
+1
Bowler
4
+1
Ice Golem
5
+2
Headhunter
2
New
Siege machines
Name
Max at TH12
vs TH11
Wall Wrecker
3
New
Battle Blimp
3
New
Stone Slammer
3
New
Elixir spells
Name
Max at TH12
vs TH11
Lightning Spell
9
+1
Healing Spell
7
–
Rage Spell
6
+1
Jump Spell
3
–
Freeze Spell
7
+1
Clone Spell
5
–
Invisibility Spell
3
+1
Dark elixir spells
Name
Max at TH12
vs TH11
Poison Spell
6
+1
Earthquake Spell
5
–
Haste Spell
5
–
Skeleton Spell
6
+2
Bat Spell
5
+1
Overgrowth Spell
2
New
Defenses
Name
Count
Max at TH12
vs TH11
Cannon
7
17
+2
Archer Tower
8
17
+2
Mortar
4
12
+2
Air Defense
4
10
+1
Wizard Tower
5
11
+1
Air Sweeper
2
7
–
Hidden Tesla
5
10
+1
Bomb Tower
2
7
+1
X-Bow
4
6
+1
Inferno Tower
3
6
+1
Eagle Artillery
1
3
+1
Crafted Defense — Hot Candle
1
6
+3
Crafted Defense — Hero Hunter
1
6
+3
Crafted Defense — Cake-A-Pult
1
6
+3
Resources
Name
Count
Max at TH12
vs TH11
Gold Mine
7
15
+1
Elixir Collector
7
15
+1
Dark Elixir Drill
3
9
+1
Gold Storage
4
13
+1
Elixir Storage
4
13
+1
Dark Elixir Storage
1
7
+1
Helper Hut
1
1
–
Army
Name
Count
Max at TH12
vs TH11
Army Camp
4
10
+1
Barracks
1
14
+1
Clan Castle
1
8
+1
Lab
1
10
+1
Spell Factory
1
6
–
Dark Barracks
1
9
+1
Hero Hall
1
6
+1
Dark Spell Factory
1
6
+1
Blacksmith
1
5
+1
Workshop
1
3
New
Traps
Name
Count
Max at TH12
vs TH11
Bomb
6
8
–
Spring Trap
8
7
+1
Air Bomb
6
6
+1
Giant Bomb
6
5
–
Seeking Air Mine
6
3
–
Skeleton Trap
3
4
–
Tornado Trap
1
3
+1
Walls
Name
Count
Max at TH12
vs TH11
Wall
300
13
+1
Hero Equipment
Name
Max at TH12
vs TH11
Barbarian Puppet (Barbarian King)
15
+3
Rage Vial (Barbarian King)
15
+3
Earthquake Boots (Barbarian King)
15
+3
Vampstache (Barbarian King)
15
+3
Giant Gauntlet (Barbarian King)
18
+3
Spiky Ball (Barbarian King)
18
+3
Snake Bracelet (Barbarian King)
18
+3
Stick Horse (Barbarian King)
18
+3
Archer Puppet (Archer Queen)
15
+3
Invisibility Vial (Archer Queen)
15
+3
Giant Arrow (Archer Queen)
15
+3
Healer Puppet (Archer Queen)
15
+3
Frozen Arrow (Archer Queen)
18
+3
Magic Mirror (Archer Queen)
18
+3
Action Figure (Archer Queen)
18
+3
Monolith Arrow (Archer Queen)
18
+3
Henchmen Puppet (Minion Prince)
15
+3
Dark Orb (Minion Prince)
15
+3
Metal Pants (Minion Prince)
15
+3
Noble Iron (Minion Prince)
15
+3
Dark Crown (Minion Prince)
18
+3
Meteor Staff (Minion Prince)
18
+3
Portal Pendant (Minion Prince)
18
+3
Eternal Tome (Grand Warden)
15
+3
Life Gem (Grand Warden)
15
+3
Rage Gem (Grand Warden)
15
+3
Healing Tome (Grand Warden)
15
+3
Fireball (Grand Warden)
18
+3
Lavaloon Puppet (Grand Warden)
18
+3
Heroic Torch (Grand Warden)
18
+3
TH12 max levels; quick answers
What are the max hero levels at Town Hall 12?
At TH12 the hero caps are Barbarian King 65, Archer Queen 65, Minion Prince 40 and Grand Warden 40.
What is the max wall level at Town Hall 12?
Walls max out at level 13 at TH12, across 300 wall segments.
How many troops and spells are available at Town Hall 12?
TH12 has access to 23 regular troops, 3 siege machines and 13 spells.
How long do hero upgrades take at Town Hall 12?
Taking every hero from level 1 to its TH12 cap costs Barbarian King 133 days, Archer Queen 133 days, Minion Prince 47 days and Grand Warden 47 days of upgrade time. Heroes upgrade one at a time unless you have the Hero Hall's second slot, so this is build time, not calendar time.
How much do the heroes cost to max at Town Hall 12?
From level 1 to the TH12 caps: Barbarian King 3.1M dark elixir, Archer Queen 3.1M dark elixir, Minion Prince 857K dark elixir and Grand Warden 198M elixir. Book of Heroes and Hammer of Heroes skip the time, not the cost.