How long does it take to max walls in a wall event?
It depends on how many wall levels you still need. A TH18 village with all 325 walls at level 18 needs 3.25 billion gold and elixir for level 19. Raiding villages with at least 1M of each, that is around 1,500 raids, or roughly 20 hours of searching and attacking.
Should I search for 1M or 2M loot?
1M of each is usually fastest. A 2M village brings twice the loot, but there are far fewer of them, so the search takes several times longer on every raid. The calculator compares every threshold side by side for your walls.
Can I upgrade walls with elixir?
Yes. From level 5 every wall upgrade can be paid with gold or elixir at the same price, so both resources from a raid go into walls.
Which Town Halls get mass-troop wall events?
The events with 20 Electro Dragons, 50 Lavaloons and similar armies run from Town Hall 10 up. The calculator covers TH10 to TH18, with each hall's wall count, max wall level and storage capacity.
How is a resource fest different from a mass-troop event?
A resource fest boosts the loot in every village, usually to 200% or 300%, so a good village holds about 2M or 2.5M of each. You raid it with a normal army: a 5 to 10 second search, a 45 second to one minute attack, and out at 50%. Because the attack is long and the search short, it usually pays to search for more than the base. The calculator keeps the two events and their assumptions separate.
Do wall event raids count for achievements?
Yes. Every won raid counts for Conqueror, and the defenses you destroy count for Humiliator, Firefighter, Union Buster, Mortar Mauler and the other battle achievements. Load your village and the calculator shows the stars your raids reach and the gems they pay.
Wall Calculator
How long a wall event takes to max your walls, mass-troop or resource fest: the loot you still need, the raids it takes, the time they cost and the achievement gems they earn on the way.
Estimated: storages maxed and every wall one level short of max. Import your village for your exact walls. Import in the tracker
The event
−50%cost & time
Walls cost 50% less while it runs. It brings a 200% resource fest, so the plan raids in that.
Event20 Electro Dragons, 50 Lavaloons and the like: cheap, fast attacks, so most of the time goes into searching.
Event ends in
dh
Optional. Set it to see whether you finish in time.
Hours per dayHow long you raid on each day of the event.
Time to max your walls
20h 32m1,478 raids at 1M+ · likely 16h 25m to 27h 5m
Wall bill3.25B
325 segments · 325 upgrades
Raids1,478
About 1.1M of each per raid
Searching8h 13m
About 20s per village
Attacking12h 19m
30s per attack
Storage fills×52
Times you fill 62M and spend it
≈ 10 days
Playing 2h a day
Loot to search for
Each raid looks for a village with at least this much gold AND elixir. Tap a row to plan with it.
Your walls
325 / 325
Walls to upgrade
All 325 below the target
Segments at each level
Level 19
Maxed
Level 18
10M each to the next level
Level 17
7M each to the next level
Level 16
5M each to the next level
Level 15
4M each to the next level
Level 14
3M each to the next level
Level 13
2M each to the next level
Wall Rings
Each pays for wall levels instead of loot
Your storages
62M
Gold31M
6.5M
6.5M
6.5M
6.5M
5MTH18
Elixir31M
6.5M
6.5M
6.5M
6.5M
5MTH18
Each notch on the bar is one raid at 1M+ (about 1.1M). Capacity includes the Town Hall.
Fill up from here24m
29 raids at 1M+
Gold in storage
Up to 31M
M
Elixir in storage
Up to 31M
M
Rune of Gold
Fills 31M instantly
Rune of Elixir
Fills 31M instantly
Achievements on the way
1,478 won raids against TH18 villages at 70%+ destruction. Load your village to see the stars and gems they reach.
Conqueror+1,478
Gold Grab+1.63B
Elixir Escapade+1.63B
Humiliator+1,478
Not So Easy This Time+1,478
Union Buster+7,390
Mortar Mauler+5,912
X-Bow Exterminator+5,912
Firefighter+4,434
Shattered and Scattered+2,956
Counterspell+2,956
Monolith Masher+1,478
Multi-Archer Tower Terminator+4,434
Ricochet Cannon Crusher+4,434
Firespitter Finisher+2,956
Multi-Gear Tower Trampler+1,478
Assumptions
2M villagesHow often a 1M+ village holds 2M of each.
Destruction per raid70% or more pays the full League Bonus; 50% pays 80%.
How this is estimated: a higher loot bar is rarer, so its search takes longer by the same curve that sets how often a 1M village holds 2M. Every ordinary raid counts as exactly the bar you searched for and every jackpot as exactly 2M, so real raids, which often beat the bar, usually finish sooner. Walls from level 5 take gold or elixir, so both resources count. Storage capacity includes the Town Hall. Each raid also pays your League Bonus: the full amount at 70% destruction or more, less below that.